Design an original character
Use age range, tone, accent, pace, and character archetype to audition an original direction before producing a large dialogue set.
Game voice workflow
Create a practical voice direction for guides, companions, merchants, villains, and tutorial characters. Start with a short representative line, decide whether the project needs a new character voice or a catalog voice, and keep every prompt free of real-person imitation.
Use age range, tone, accent, pace, and character archetype to audition an original direction before producing a large dialogue set.
Preview instructions, quest dialogue, and emotional beats separately so clarity and personality can be judged in the situations players will hear.
Use voice design for an original prompt-led preview, or open the broader AI voice generator when a public catalog voice already fits the role.